Mostly incoherent ramblings about tabletop role playing games.
EarthBound as Inspiration for a Tabletop Aventure
I really want a tabletop adventure that conveys the feelings of Earthbound. To do this, I should probably replay the series, actually beating the Mother 2, and replaying 1 and 3. But even in absence of that, I can make something meaningful. I like the ideas of a "Perpendicular World" from The Gardens of Ynn (the RNG point crawl is also very interesting, but I think less thematically consistent, though a random point crawl could be a component of such an adventure). There are a few ways this could be approached. I could have pre-made characters that satisfy the 4-party member RPG system that is mostly common between the games in the series, though it would be ideal if these were optional (I don't like taking away agency from players in that way).